Making ready for mud!!

Posted at 01:03


Ok I will keep this one short due to it being in the early hours, I have now finished the base mesh. Yes there are a couple of issues such as the feet but I will add more detail to them with a displacement and normal map. Before I take it into Mud I need to make sure the model is prept with the normals set and all the history deleted, it is also important to make sure the model is set correctly otherwise the mirror set up in Mud just won't work making it a laborious task to sculpt.