And the body...
Posted at 19:28

Same entry as before but with the full complete body etc, I have made a few errors on my way to getting to this point but I am happy with the results so far. By doing
this mesh I have learnt a new technique which suits my style and work flow more, also by making these errors the next model will not suffer the same issues and thus speed up my work flow.
The complete mesh including assets is nearly done with just the cane (wooden and simple), limbs for the pack (to go inside) and teddy bear on a noose (I will dupe and adjust fro more than one). All these items will be low poly and quickly made with all the work being done by the Normal map that I will bake out.