UV mapping......a real task!
Posted at 18:06
Ok I have got the UV's laid out, I have not placed them up here as of yet (thought I should wait until textured!) but it was quite a task even with the right software to speed up the process as Maya is not the most friendly when doing this! Anyway I spemt quite a bit of time to make sure that stretching was at a minimum and that the correct focus is on the right areas.
I will post up the Noraml and Occlusion bakes in a couple of days that will give a greater idea of what the map and the finished model will look like :)