Patch modeling a human head!
Posted at 22:36
I had never modeled a human head so i have decided to take my time with it and to make sure I get all the correct edge loops placed before I start going crazy with the edge loop tool, a good solid topology foundation for the modeling of the head is essential for making the edge flows consistent which will make the further work needed easier.

As I am modeling the face I take time to check it's symmetry and edge loops are correctly placed, by being organic with the modeling it helps maintain a more organic look to the model. By giving it a quick subdivide I initially realised I had star appearing so i re-cut the topology down the nose carefully to eliminate this problem. I do take care doing this making sure the edge loops still flow.