Modeling the head cont.....





I continue to model the head spending considerable time making sure I keen the edge loops running well and making sure the topology is closely maintained. I swith between a smoothed and un-smoothed model to help point out the troubled areas and adjust the verts indipendintlty as I go being patient and logical.
Once I am happy that the topology is more or less placed correctly according to the flow of the face the ten decide to add the skull in once again taking my time to make sure all the verts are in the right location.
One thing that I have learned so far from doing this is not to add too many loops in too early and this makes the modeling slightly harder, so in future models I would probably do far less and then add them add the end accordingly.